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Codex I The Gods of Suns and Shadows

  Codex Entry: The Gods of Suns and Shadows

  Thus was the fate of the cosmos written in the heavens. In an age beyond mortal reckoning, when the Shield of Light and the Arrows of Darkness clashed in the celestial void, the world was wrought anew. Their collision sundered the firmament, casting forth one hundred and eight fragments—stars, radiant embers of creation, and the abyssal void from which shadows are spun. Beholding the discord of the heavens, the gods gathered the remnants of that divine struggle and, with solemn purpose, forged them into two mighty blades: Hopebringer, the sword of light, and Darkheart, the blade of oblivion. These weapons, bound to fate itself, would come to shape the destiny of mortals and the fragile balance of existence. Yet, knowing that neither darkness nor light could be wholly vanquished, the gods decreed that these forces must ever remain in opposition, lest the cosmos unravel once more.

  Among the divine, there are those who walk in the golden radiance of creation, upholding the pillars of law, wisdom, and prosperity. They are venerated by men and their kin—elves, dwarves, angel-blooded, and all who seek the virtues of civilization.

  Aegle, the Lady of Radiance, weeps golden tears that banish plague and despair, her temples vast sanctuaries where light and warmth dispel all fear. Tyrn, the Unyielding Blade, stands eternal in the annals of war, his silver gauntlet grasping a sword forged to cut down injustice and preserve oaths sworn in blood. Erathiel, the Queen of Kings, whispers the laws of governance to rulers who would listen, her golden scales weighing the fates of empires. Kildros, the Dawnforger, in the glow of his divine anvil, hammers mountains into being, gifting dwarves and craftsmen the fire of creation.

  Zephralis, the Sky Dancer, wove the first winds that dance across the heavens, gifting wings to the birdkin and the freedom of the skies to those who seek the storm’s embrace. Ondrith, the Abyssal River, carved the first rivers, guiding the tides and whispering secrets to those who dare listen beneath the waves. Eldaris, the Guiding Star, weaves fate into a delicate tapestry, her seven-pointed light an ever-present reminder that all destinies intertwine under her watchful gaze.

  Yet, not all who dwell in divinity seek order. There are those who crave ruin and revel in the unraveling of all things, their whispers of ambition and conquest reaching the ears of tyrants and warlords. To them, power is a force unbound, unchained by mortal notions of virtue and restraint.

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  Voldrath, the Tyrant in Shadows, carved his throne from the bones of fallen kings, his black crown a symbol of conquest and bloodshed. Malvagis, the Abyssal Flame, in his unholy greed, stole fire from the heavens and granted it to the demon-kin, fueling the madness that now spreads through their veins. Karthus, the Masked Whisper, with his three-eyed mask, spoke the first lie, setting gods against mortals in a war that has never truly ended.

  Nethis, the Black Maw, hungers eternally, her devouring plague consuming kingdoms and leaving nothing but barren ruin in her wake. Zalkor, the Endless Maw, prowls the wild places of the world, an ever-present terror in the hearts of those who dare stand against the raw might of the beastkin. Delmora, the Fallen Star, once a seer of fate, now lingers in the twilight of despair, cast down for foretelling the doom of gods and men alike. Vrexithar, the Unchained, shattered the divine order itself, his fire and fury inspiring rebellion across the ages, a force that none have yet mastered nor subdued.

  Beyond light and shadow, beyond the ambitions of men and the wars of gods, there stand those who weave the fabric of nature itself. Their dominion is neither bound by order nor consumed by ruin, but instead ebbs and flows with the tides of creation. They are the keepers of the land, the sea, and the very air that mortals breathe.

  Dea Dia, the Everbloom, wove the first forests from the dreams of the fae, her golden oaks standing as silent guardians over the wild places of the world. Neryth, the Tidecaller, commands the depths, her presence felt in every cresting wave and every storm that rages upon the endless seas. Thalrith, the Mountain Father, shaped the jagged peaks and valleys, his resilience mirrored in the dwarves and giants who call the stone their home.

  Sylthara, the Whispering Wind, carries the forgotten songs of the lost and the prayers of wanderers who have no home but the endless horizon. Gaurthun, the Beastfather, watches over the creatures of the wild, granting dominion to those worthy of hunting under his gaze. Ythra, the Ember Serpent, coils in the heart of every flame, burning away the old to make way for the new. And Orlith, the Silent Guardian, watches over the balance of all things, ensuring that neither the light nor the darkness sways the world too far from its destined course.

  Thus, the gods shape the fate of the world, their will etched into the bones of creation itself. And so long as mortals walk beneath the light of the heavens and the darkness of the abyss, the great struggle shall continue, until the day when Hopebringer and Darkheart meet once more, and the fate of all existence is decided anew.

  The protectors of law, wisdom, and creation, these gods are revered by humans, angel-kin, dwarves, metalmen, birdmen, and elves.

  Symbol: A golden sun with wings

  Worshipped by: Humans, Angel-Kin, Birdmen

  Temples: Grand basilicas with radiant glass mosaics

  Myth: Aegle wept golden tears, curing plagues and lighting the first hearths.

  Symbol: A silver gauntlet grasping a sword

  Worshipped by: Humans, Dwarves, Metalmen, Giants

  Myth: He forged the first blade, swearing to uphold justice against tyranny.

  Symbol: A golden balance scale

  Worshipped by: Elves, Metalmen, Gnomes

  Myth: She taught mortals the laws of governance and the art of civilization.

  Symbol: A hammer striking an anvil

  Worshipped by: Dwarves, Giants, Metalmen

  Myth: Kildros forged the mountains and the first metal.

  Symbol: A silver feather floating in the wind

  Worshipped by: Birdmen, Angel-Kin, Fae

  Myth: She wove the sky’s first winds and gave wings to birds and angels.

  Symbol: A serpent coiled around a wave

  Worshipped by: Merfolk, Amphibianmen, Lizardmen

  Myth: Ondrith carved the first rivers and created the sea.

  Symbol: A seven-pointed star

  Worshipped by: Changelings, Angel-Kin, Seers

  Myth: She weaves the fates of mortals and whispers omens in dreams.

  Symbol: A black iron crown

  Worshipped by: Warlords, Demon-Kin, Conquerors

  Myth: He was the first mortal to ascend by slaughtering an entire kingdom.

  Symbol: A crimson vortex

  Worshipped by: Demon-Kin, Sorcerers, Occultists

  Myth: Malvagis stole the fire of the gods to empower the demon-kin.

  Symbol: A mask with three eyes

  Worshipped by: Spies, Assassins, Tricksters

  Myth: Karthus whispered the first lie, causing the great war between gods and mortals.

  Symbol: A gaping mouth devouring the moon

  Worshipped by: Insectmen, Ghouls, Wasteland Cults

  Myth: Nethis birthed famine, consuming entire cities in pestilence.

  Symbol: A wolf with many eyes

  Worshipped by: Greenskins, Lizardmen, Amphibianmen

  Myth: He roams the wilds, devouring kings and warriors alike.

  Symbol: A shattered black mirror

  Worshipped by: Changelings, Fallen Angels, Outcasts

  Myth: Once a goddess of fate, she was cast down for foreseeing doom.

  Symbol: A broken chain engulfed in fire

  Worshipped by: Demon-Kin, Bandits, Pirates

  Myth: He shattered the divine order, inspiring rebellion among mortals.

  The guardians of the land, sea, and sky, worshipped by fae, elves, lizardmen, amphibianmen, treants, and insectmen.

  Symbol: A great oak tree with golden leaves

  Worshipped by: Fae, Elves, Treants, Druids

  Myth: She wove the first forests and gifted elves their longevity.

  2. Neryth, The Tidecaller (Goddess of the Sea and Storms)

  Symbol: A wave crashing against a crescent moon

  Worshipped by: Merfolk, Lizardmen, Amphibianmen

  Myth: She shaped the tides and commands all sea creatures.

  3. Thalrith, The Mountain Father (God of Earth and Stone)

  Symbol: A jagged mountain peak

  Worshipped by: Dwarves, Giants, Metalmen

  Myth: Thalrith shaped the mountains and gifted dwarves their resilience.

  4. Sylthara, The Whispering Wind (Goddess of Air and Wanderers)

  Symbol: A feather drifting on the wind

  Worshipped by: Birdmen, Angel-Kin, Nomads

  Myth: She carries the songs of lost souls to the heavens.

  5. Gaurthun, The Beastfather (God of the Wild and the Hunt)

  Symbol: A stag with antlers entwined in vines

  Worshipped by: Lizardmen, Beastkin, Amphibianmen

  Myth: He grants dominion over beasts to those worthy of his favor.

  6. Ythra, The Ember Serpent (Goddess of Fire and Renewal)

  Symbol: A serpent wreathed in flames

  Worshipped by: Djinn-Kin, Elemental-Kin, Fae

  Myth: She scorches the old to bring forth the new.

  7. Orlith, The Silent Guardian (God of Twilight and Balance)

  Symbol: A scale balanced on a crescent moon

  Worshipped by: Changelings, Giants, Treants

  Myth: Orlith ensures that no force—light or darkness—dominates the world.

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